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							|  | @ -80,36 +80,41 @@ See [Format.cmake](https://github.com/TheLartians/Format.cmake) for more options | |||
| 
 | ||||
| > Can I use this for header-only libraries? | ||||
| 
 | ||||
|   Yes, however you will need to change the library type to an `INTERFACE` library as documented in the [CMakeLists.txt](CMakeLists.txt). | ||||
| Yes, however you will need to change the library type to an `INTERFACE` library as documented in the [CMakeLists.txt](CMakeLists.txt). | ||||
| 
 | ||||
| > I don't need a standalone target. How can I get rid of it? | ||||
| 
 | ||||
| Simply remove the standalone directory and github workflow file. | ||||
| 
 | ||||
| > I see you are using `GLOB` to add source files in CMakeLists.txt. Isn't that evil? | ||||
| 
 | ||||
|   Glob is considered bad because any changes to the source file structure [might not be automatically caught](https://cmake.org/cmake/help/latest/command/file.html#filesystem) by CMake's builders and you will need to manually invoke CMake on changes. | ||||
| Glob is considered bad because any changes to the source file structure [might not be automatically caught](https://cmake.org/cmake/help/latest/command/file.html#filesystem) by CMake's builders and you will need to manually invoke CMake on changes. | ||||
|   I personally prefer the `GLOB` solution for its simplicity, but feel free to change it to explicitly listing sources. | ||||
| 
 | ||||
| > I want to add additional targets to my project. Should I modify the main CMakeLists to conditionally include them? | ||||
| 
 | ||||
|   If possible, avoid adding conditional includes to the CMakeLists (even though it is a common sight in the C++ world), as it makes the build system convoluted and hard to reason about. | ||||
|   Instead, create a new directory with a CMakeLists that adds the main project as a dependency (e.g. just copy the [standalone](standalone) directory). | ||||
|   Depending on the complexity of the project it might make sense move this to a separate repository and list a specific version or commit of the main project. | ||||
| If possible, avoid adding conditional includes to the CMakeLists (even though it is a common sight in the C++ world), as it makes the build system convoluted and hard to reason about. | ||||
| Instead, create a new directory with a CMakeLists that adds the main project as a dependency (e.g. just copy the [standalone](standalone) directory). | ||||
| Depending on the complexity of the project it might make sense move the components into separate repositories and use CPM.cmake to add them as dependencies. | ||||
| This has the advantage that individual libraries and components can be improved and updated independently. | ||||
| 
 | ||||
| > You recommend to add external dependencies using CPM.cmake. Will this force users of my library to use CPM as well? | ||||
| 
 | ||||
|   [CPM.cmake](https://github.com/TheLartians/CPM.cmake) should be invisible to library users as it's a self-contained CMake Script. | ||||
|   If problems do arise, users can always opt-out by defining `CPM_USE_LOCAL_PACKAGES`, which will override all calls to `CPMAddPackage` with `find_package`. | ||||
|   Alternatively, you could use `CPMFindPackage` instead of `CPMAddPackage`, which will try to use `find_package` before calling `CPMAddPackage` as a fallback. | ||||
|   Both approaches should be compatible with common C++ package managers without modifications, however come with the cost of reproducible builds. | ||||
| [CPM.cmake](https://github.com/TheLartians/CPM.cmake) should be invisible to library users as it's a self-contained CMake Script. | ||||
| If problems do arise, users can always opt-out by defining `CPM_USE_LOCAL_PACKAGES`, which will override all calls to `CPMAddPackage` with `find_package`. | ||||
| Alternatively, you could use `CPMFindPackage` instead of `CPMAddPackage`, which will try to use `find_package` before calling `CPMAddPackage` as a fallback. | ||||
| Both approaches should be compatible with common C++ package managers without modifications, however come with the cost of reproducible builds. | ||||
| 
 | ||||
| > Can I configure and build my project offline? | ||||
| 
 | ||||
|   Using CPM, all missing dependencies are downloaded at configure time. | ||||
|   To avoid redundant downloads, it's recommended to set a CPM cache directory, e.g.: `export CPM_SOURCE_CACHE=$HOME/.cache/CPM`. | ||||
|   This will also allow offline configurations if all dependencies are present. | ||||
|   No internet connection is required for building. | ||||
| Using CPM, all missing dependencies are downloaded at configure time. | ||||
| To avoid redundant downloads, it's recommended to set a CPM cache directory, e.g.: `export CPM_SOURCE_CACHE=$HOME/.cache/CPM`. | ||||
| This will also allow offline configurations if all dependencies are present. | ||||
| No internet connection is required for building. | ||||
| 
 | ||||
| > Can I use CPack to create a package installer for my project? | ||||
| 
 | ||||
|   As there are a lot of possible options and configurations, this is not (yet) in the scope of this template. See the [CPack documentation](https://cmake.org/cmake/help/latest/module/CPack.html) for more information on setting up CPack installers. | ||||
| As there are a lot of possible options and configurations, this is not (yet) in the scope of this template. See the [CPack documentation](https://cmake.org/cmake/help/latest/module/CPack.html) for more information on setting up CPack installers. | ||||
| 
 | ||||
| ## Coming soon | ||||
| 
 | ||||
|  |  | |||
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